Back to Books
C
3
Getting Started with C++ Audio Programming for Game Development
Edit position
Edit position
Last set 1 year, 5 months ago. Manual moves override automatic placement until the next shelfie/spine match.
Getting Started with C++ Audio Programming for Game Development
by David Gouveia
No description yet.
Accession
100046
ISBN
—
Publisher
Packt Publishing
Book Images
Reference and live side by side Hover to see live images
Reference
Live
No live
No live
No live
No live
CONNECTIONS
No connections
State
- on_shelf
- True
- position_updated_at
- 2024-11-29 15:16
- orientation
- vertical
Details
Physical
- binding_type
- Hard Back
- dimensions
- none captured
- spine_text
- none captured
Book Location
Updated 1 year, 5 months agoBook Images
Reference and live side by side Hover to see live images
Reference
Live
No live
No live
No live
No live
Vernon snapshot
Frozen copy of Vernon's record from the last sync. Fields tagged → flow back into the Pulse record.
Never synced from Vernon
Identity
Drives Pulse state
Descriptive
Subjects & people