The unpredictability of gameplay / Mark R. Johnson

This work examines unpredictability in games, proposing a framework to categorise non-deterministic mechanics into randomness, chance, and luck. It analyses procedural generation and player strategies across various genres to support game design and scholarship.

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Accession Number: 19685

Site: Vernon O Content

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Binding Type: Hard Back

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VERNON DATA
Games of chance (Mathematics)/Chance/Fortune Games of strategy (Mathematics)/Game theory/Mathematical models/Simulation methods/Systems engineering/Engineering/Technology/Science Electronic games/Games Video games/Electronic games/Games