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The unpredictability of gameplay / Mark R. Johnson
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The unpredictability of gameplay / Mark R. Johnson

by Mark R. Johnson

This work examines unpredictability in games, proposing a framework to categorise non-deterministic mechanics into randomness, chance, and luck. It analyses procedural generation and player strategies across various genres to support game design and scholarship.

Accession 19685 ISBN 9781501321627 Publisher Bloomsbury Academic
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TAGS
Curated Derived
Chance Economics Engineering Entertainment Fortune Gaming Luck Mathematics Play Science Technology Uncertainty
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on_shelf
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unknown
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binding_type
Hard Back
dimensions
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spine_text
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Identity

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The unpredictability of gameplay / Mark R. Johnson
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vernon_slug
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Explores the many forms of unpredictability in games and proposes a comprehensive theoretical framework for understanding and categorizing non-deterministic game mechanics. --blurb

Subjects & people

authors→ author (initial fill only)
Mark R. Johnson
tags→ tags
Science, Chance, Fortune, Games, Engineering, Technology, Game theory, Mathematical models, Simulation methods, Systems engineering, Games of strategy (Mathematics), Games of chance (Mathematics), Electronic games, Video games
subject_people
Gilles Deleuze (French, b.1925, d.1995)
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